![]() ![]() In this respect the game is somewhat similar to that other excellent FPS/RPG/adventure hybrid, Deus Ex. This game is absolutely brilliant it just oozes atmosphere - in fact this has to be one of the scariest games I've ever played, and the high level of interaction with the environment makes for a very satisfying gaming experience. There is a complex storyline (with quite a few twists & surprises along the way) which unfolds itself by reading e-mail messages and logs you come across. The System Shock 2 Fan Missions are here, each with a review. There is a lot of interaction with the environment involved, like terminals & locks you can hack into, cyber-implants that enhance your skills, computer systems that have to be activated (or shut down), weapons that can be repaired and upgraded, etc. Both Onscreen and printable versions of all tutorials are here. ![]() It has elements of adventure games and computer role playing games. They even have entirely new cut scenes which is an achievement unique to her. ![]() Like the original "System Shock" game, this game has elements of first person shooter games, but it is much mure than that. Christine Schneider is a prolific fan mission author for the Thief series, but is famous among the System Shock community for her trilogy of System Shock 2 missions that include an astounding amount of customization such as new enemies, weapons, objects and textures. ![]() You have to work your way around the ship, trying to stay alive and find out what the hell is going on. You get to play a lone(?) survivor of some mysterious disaster, inside a big spaceship, somewhere in deep space. "Neuromancer" meets "Alien" meets "Night of the Living Dead". ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |